#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Kitchen_2"
    {
    }

    def Xform "Bathroom_3"
    {
    }

    def Xform "LivingRoom_4"
    {
    }

    def Xform "Bedroom_5"
    {
    }

    def Xform "Bedroom_6"
    {
    }

    def Xform "CounterTop_2_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.244427466392517, -0.9497763156890869, 0.46919140219688416, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_2_0_CountertopC_8_X_6_visual" (
            prepend references = @./dataset_house_83/meshes/usd/CountertopC_8_X_6.usda@</SM_CounterTop_2_0_CountertopC_8_X_6>
        )
        {
        }

        def Mesh "CounterTop_2_0_CountertopC_8_X_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/CountertopC_8_X_6.usda@</SM_CounterTop_2_0_CountertopC_8_X_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_2_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.3987906813621521, -4.705205374683243, 0.984512209892273, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_2_1_Fridge_22_visual" (
            prepend references = @./dataset_house_83/meshes/usd/FridgeA_4.usda@</SM_Fridge_2_1_Fridge_22>
        )
        {
        }

        def Mesh "Fridge_2_1_Fridge_22_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/FridgeA_4.usda@</SM_Fridge_2_1_Fridge_22>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_2_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.2337588608264923, -3.485512945034565, 0.2861071825027466, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_2_2_Bin_19_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Bin_19.usda@</SM_GarbageCan_2_2_Bin_19>
        )
        {
        }

        def Mesh "GarbageCan_2_2_Bin_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Bin_19.usda@</SM_GarbageCan_2_2_Bin_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageBag_2_3"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.7622347865437265, -4.701690180363292, 0.2789691686630249, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]
    }

    def Xform "Toilet_3_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.400566374778748, -3.6812579534053804, 0.5189565420150757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_3_0_Toilet_1_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_3_0_Toilet_1_0>
        )
        {
        }

        def Mesh "Toilet_3_0_Toilet_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_3_0_Toilet_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_3_1_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.524113332748414, -0.38449599742889407, 0.5229595303535461, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_3_1_0_Sink_19_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Sink_19.usda@</SM_Sink_3_1_0_Sink_19>
        )
        {
        }

        def Mesh "Sink_3_1_0_Sink_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Sink_19.usda@</SM_Sink_3_1_0_Sink_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_3_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.701522325992585, -1.0201321812288453, 0.32797718048095703, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_3_2_Bin_23_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Bin_23.usda@</SM_GarbageCan_3_2_Bin_23>
        )
        {
        }

        def Mesh "GarbageCan_3_2_Bin_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Bin_23.usda@</SM_GarbageCan_3_2_Bin_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_3_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (9.354965054693487, -0.3175371825695038, 0.5456188917160034, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_3_3_Dresser_210__1__1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Dresser_210__1.usda@</SM_Dresser_3_3_Dresser_210__1__1>
        )
        {
        }

        def Mesh "Dresser_3_3_Dresser_210__1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Dresser_210__1.usda@</SM_Dresser_3_3_Dresser_210__1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_3_4"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.812996780395508, -2.39544831086563, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_3_4_Plunger_2_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Plunger.usda@</SM_Plunger_3_4_Plunger_2_0>
        )
        {
        }

        def Mesh "Plunger_3_4_Plunger_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Plunger.usda@</SM_Plunger_3_4_Plunger_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_4_0_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.832346304841013, -1.936495979628532, 0.39052218198776245, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_4_0_0_DiningTable_218__1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_0_0_DiningTable_218__1>
        )
        {
        }

        def Mesh "DiningTable_4_0_0_DiningTable_218__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_0_0_DiningTable_218__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_4_1"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (7.460739842414856, -1.6452118727454446, 0.40816405415534973, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_4_1_Sofa_207__3_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Sofa_207.usda@</SM_Sofa_4_1_Sofa_207__3>
        )
        {
        }

        def Mesh "Sofa_4_1_Sofa_207__3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Sofa_207.usda@</SM_Sofa_4_1_Sofa_207__3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_4_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.236142762660981, -3.312891849433312, 0.3115749955177307, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_4_2_Bin_26_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Bin_26.usda@</SM_GarbageCan_4_2_Bin_26>
        )
        {
        }

        def Mesh "GarbageCan_4_2_Bin_26_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Bin_26.usda@</SM_GarbageCan_4_2_Bin_26>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_5_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (9.181201377868652, -9.007873882770538, 0.447925329208374, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_5_0_Bed_8_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Bed_8.usda@</SM_Bed_5_0_Bed_8>
        )
        {
        }

        def Mesh "Bed_5_0_Bed_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Bed_8.usda@</SM_Bed_5_0_Bed_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_5_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (11.080492889404297, -4.293031342983246, 0.4848818778991699, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_5_1_Dresser_315__2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Dresser_315.usda@</SM_Dresser_5_1_Dresser_315__2>
        )
        {
        }

        def Mesh "Dresser_5_1_Dresser_315__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Dresser_315.usda@</SM_Dresser_5_1_Dresser_315__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_5_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.0614202375412, -6.098897663332731, 0.33533501625061035, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_5_2_RobothorBedKritter_visual" (
            prepend references = @./dataset_house_83/meshes/usd/RobothorBedKritter.usda@</SM_Bed_5_2_RobothorBedKritter>
        )
        {
        }

        def Mesh "Bed_5_2_RobothorBedKritter_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/RobothorBedKritter.usda@</SM_Bed_5_2_RobothorBedKritter>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Desk_5_3_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (7.308475319494033, -4.274155714273453, 0.45052170753479004, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Desk_5_3_0_Desk_323__1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Desk_323.usda@</SM_Desk_5_3_0_Desk_323__1>
        )
        {
        }

        def Mesh "Desk_5_3_0_Desk_323__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Desk_323.usda@</SM_Desk_5_3_0_Desk_323__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Box_5_4"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (6.134905928134918, -7.749832740783692, 0.13302946090698242, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Box_5_4_Box_28_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Box_28.usda@</SM_Box_5_4_Box_28>
        )
        {
        }

        def Mesh "Box_5_4_Box_28_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Box_28.usda@</SM_Box_5_4_Box_28>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_5_5"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.706650501012803, -7.244878938024029, 0.33196911215782166, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_5_5_SideTable_305__1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/SideTable_305.usda@</SM_SideTable_5_5_SideTable_305__1>
        )
        {
        }

        def Mesh "SideTable_5_5_SideTable_305__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/SideTable_305.usda@</SM_SideTable_5_5_SideTable_305__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_6_0_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.036873882770539, -7.196201377868652, 0.447925329208374, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_6_0_0_Bed_8_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Bed_8.usda@</SM_Bed_5_0_Bed_8>
        )
        {
        }

        def Mesh "Bed_6_0_0_Bed_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Bed_8.usda@</SM_Bed_5_0_Bed_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_6_1"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.00141085683654, -9.55199520778656, 0.49052125215530396, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_6_1_Dresser_217__1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Dresser_217.usda@</SM_Dresser_6_1_Dresser_217__1>
        )
        {
        }

        def Mesh "Dresser_6_1_Dresser_217__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Dresser_217.usda@</SM_Dresser_6_1_Dresser_217__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "FloorLamp_6_2_1"
    {
        matrix4d xformOp:transform = ( (0.9610103903775908, -0.2765122593779713, 0, 0), (0.2765122593779713, 0.9610103903775908, 0, 0), (0, 0, 1, 0), (2.8792329715383556, -6.291410075414824, 0.9515953063964844, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "FloorLamp_6_2_1_FloorLamp_3_visual" (
            prepend references = @./dataset_house_83/meshes/usd/FloorLamp_3.usda@</SM_FloorLamp_6_2_1_FloorLamp_3>
        )
        {
        }

        def Mesh "FloorLamp_6_2_1_FloorLamp_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/FloorLamp_3.usda@</SM_FloorLamp_6_2_1_FloorLamp_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_6_3_0"
    {
        matrix4d xformOp:transform = ( (-0.18975592126093122, -0.9818312942386871, 0, 0), (0.9818312942386871, -0.18975592126093122, 0, 0), (0, 0, 1, 0), (0.3632380589868424, -7.987761084450778, 0.4925673007965088, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_6_3_0_Houseplant_6_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Houseplant_6.usda@</SM_HousePlant_6_3_0_Houseplant_6>
        )
        {
        }

        def Mesh "HousePlant_6_3_0_Houseplant_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Houseplant_6.usda@</SM_HousePlant_6_3_0_Houseplant_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Box_6_4"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (7.762094071865082, -9.73583274078369, 0.13302946090698242, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Box_6_4_Box_28_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Box_28.usda@</SM_Box_5_4_Box_28>
        )
        {
        }

        def Mesh "Box_6_4_Box_28_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Box_28.usda@</SM_Box_5_4_Box_28>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_4_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (7.85162519967556, -1.2602553620910502, 1.8236485241874076, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_4_3_Television_14_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Television_14.usda@</SM_Television_4_3_Television_14>
        )
        {
        }

        def Mesh "Television_4_3_Television_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Television_14.usda@</SM_Television_4_3_Television_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (7.941, -3.1907465852491996, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_Doorway_4_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
        }

        def Mesh "Door_0_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (3.971, -4.766912931763801, 1.05002281954512, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_Doorway_10_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Doorway_10.usda@</SM_Door_1_Doorway_10>
        )
        {
        }

        def Mesh "Door_1_Doorway_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Doorway_10.usda@</SM_Door_1_Doorway_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.956, -4.900207320378707, 1.0459483740851283, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_Doorway_5_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Doorway_5.usda@</SM_Door_2_Doorway_5>
        )
        {
        }

        def Mesh "Door_2_Doorway_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Doorway_5.usda@</SM_Door_2_Doorway_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.0921701003157878, -5.956, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_3_Doorway_4_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
        }

        def Mesh "Door_3_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.326912295651399, 0, 1.049698829650879, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_4_DoorwayDouble_8_visual" (
            prepend references = @./dataset_house_83/meshes/usd/DoorwayDouble_8.usda@</SM_Door_4_DoorwayDouble_8>
        )
        {
        }

        def Mesh "Door_4_DoorwayDouble_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/DoorwayDouble_8.usda@</SM_Door_4_DoorwayDouble_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
        }

        def Mesh "Wall_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
        }

        def Mesh "Wall_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
        }

        def Mesh "Wall_1_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
        }

        def Mesh "Wall_1_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
        }

        def Mesh "Wall_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
        }

        def Mesh "Wall_2_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
        }

        def Mesh "Wall_2_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_0.usda@</SM_Wall_4_0>
        )
        {
        }

        def Mesh "Wall_4_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_0.usda@</SM_Wall_4_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_4_1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_1.usda@</SM_Wall_4_1>
        )
        {
        }

        def Mesh "Wall_4_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_1.usda@</SM_Wall_4_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_4_2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_2.usda@</SM_Wall_4_2>
        )
        {
        }

        def Mesh "Wall_4_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_4_2.usda@</SM_Wall_4_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
        }

        def Mesh "Wall_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_6"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_6_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
        }

        def Mesh "Wall_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
        }

        def Mesh "Wall_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_9"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_9_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
        }

        def Mesh "Wall_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_10"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_10_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_0.usda@</SM_Wall_10_0>
        )
        {
        }

        def Mesh "Wall_10_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_0.usda@</SM_Wall_10_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_10_1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_1.usda@</SM_Wall_10_1>
        )
        {
        }

        def Mesh "Wall_10_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_1.usda@</SM_Wall_10_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_10_2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_2.usda@</SM_Wall_10_2>
        )
        {
        }

        def Mesh "Wall_10_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_10_2.usda@</SM_Wall_10_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_11"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_11_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_11.usda@</SM_Wall_11>
        )
        {
        }

        def Mesh "Wall_11_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_11.usda@</SM_Wall_11>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_13"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_13_0_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_0.usda@</SM_Wall_13_0>
        )
        {
        }

        def Mesh "Wall_13_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_0.usda@</SM_Wall_13_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_13_1_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_1.usda@</SM_Wall_13_1>
        )
        {
        }

        def Mesh "Wall_13_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_1.usda@</SM_Wall_13_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_13_2_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_2.usda@</SM_Wall_13_2>
        )
        {
        }

        def Mesh "Wall_13_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_13_2.usda@</SM_Wall_13_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_15"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_15_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
        }

        def Mesh "Wall_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_16"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_16_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
        }

        def Mesh "Wall_16_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_17"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_17_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
        }

        def Mesh "Wall_17_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_18"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_18_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
        }

        def Mesh "Wall_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_19"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_19_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
        }

        def Mesh "Wall_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_22"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_22_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
        }

        def Mesh "Wall_22_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_23"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_23_visual" (
            prepend references = @./dataset_house_83/meshes/usd/Wall_23.usda@</SM_Wall_23>
        )
        {
        }

        def Mesh "Wall_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_83/meshes/usd/Wall_23.usda@</SM_Wall_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

