#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Kitchen_2"
    {
    }

    def Xform "LivingRoom_3"
    {
    }

    def Xform "LivingRoom_4"
    {
    }

    def Xform "Bathroom_5"
    {
    }

    def Xform "Bedroom_6"
    {
    }

    def Xform "Bedroom_7"
    {
    }

    def Xform "Bedroom_8"
    {
    }

    def Xform "CounterTop_2_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (13.078332145690917, -6.991769226735837, 0.46919119358062744, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_2_0_CountertopL_6_X_10_visual" (
            prepend references = @./dataset_house_65/meshes/usd/CountertopL_6_X_10.usda@</SM_CounterTop_2_0_CountertopL_6_X_10>
        )
        {
        }

        def Mesh "CounterTop_2_0_CountertopL_6_X_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/CountertopL_6_X_10.usda@</SM_CounterTop_2_0_CountertopL_6_X_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_2_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.9015779550075536, -8.57984907245636, 0.9413036108016968, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_2_1_Fridge_15_visual" (
            prepend references = @./dataset_house_65/meshes/usd/FridgeB_3.usda@</SM_Fridge_2_1_Fridge_15>
        )
        {
        }

        def Mesh "Fridge_2_1_Fridge_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/FridgeB_3.usda@</SM_Fridge_2_1_Fridge_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_2_2_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (8.786325957663403, -8.36645743006099, 0.37084776163101196, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_2_2_0_RobothorDiningTableJokkmokkV_visual" (
            prepend references = @./dataset_house_65/meshes/usd/RobothorDiningTableJokkmokk.usda@</SM_DiningTable_2_2_0_RobothorDiningTableJokkmokkV>
        )
        {
        }

        def Mesh "DiningTable_2_2_0_RobothorDiningTableJokkmokkV_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/RobothorDiningTableJokkmokk.usda@</SM_DiningTable_2_2_0_RobothorDiningTableJokkmokkV>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "ShelvingUnit_2_3"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.749500131130219, -6.3870170397447605, 1.0357131958007812, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "ShelvingUnit_2_3_ShelvingUnit_219__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/ShelvingUnit_219.usda@</SM_ShelvingUnit_2_3_ShelvingUnit_219__1>
        )
        {
        }

        def Mesh "ShelvingUnit_2_3_ShelvingUnit_219__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/ShelvingUnit_219.usda@</SM_ShelvingUnit_2_3_ShelvingUnit_219__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_3_0_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (8.877698737506918, -10.044035080756485, 0.39023110270500183, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_3_0_0_DiningTable_208__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DiningTable_208.usda@</SM_DiningTable_3_0_0_DiningTable_208__1>
        )
        {
        }

        def Mesh "DiningTable_3_0_0_DiningTable_208__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DiningTable_208.usda@</SM_DiningTable_3_0_0_DiningTable_208__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "TVStand_3_1_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.813755994558335, -12.867238244524533, 0.37625908851623535, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "TVStand_3_1_0_TvStand_206__3_visual" (
            prepend references = @./dataset_house_65/meshes/usd/TvStand_206.usda@</SM_TVStand_3_1_0_TvStand_206__3>
        )
        {
        }

        def Mesh "TVStand_3_1_0_TvStand_206__3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/TvStand_206.usda@</SM_TVStand_3_1_0_TvStand_206__3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_3_1_1"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (8.873764333248138, -12.867238244524533, 0.530612587928772, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_3_1_1_Sofa_206__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Sofa_206.usda@</SM_Sofa_3_1_1_Sofa_206__1>
        )
        {
        }

        def Mesh "Sofa_3_1_1_Sofa_206__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Sofa_206.usda@</SM_Sofa_3_1_1_Sofa_206__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_3_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (14.319918354034423, -12.26439686203003, 0.5635389685630798, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_3_2_RobothorDresserBirkeland_visual" (
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserBirkeland.usda@</SM_Dresser_3_2_RobothorDresserBirkeland>
        )
        {
        }

        def Mesh "Dresser_3_2_RobothorDresserBirkeland_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserBirkeland.usda@</SM_Dresser_3_2_RobothorDresserBirkeland>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_4_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (6.2463516349792485, -2.5890133061408993, 0.4180520176887512, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_4_0_DiningTable_7__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DiningTable_223.usda@</SM_DiningTable_4_0_DiningTable_7__1>
        )
        {
        }

        def Mesh "DiningTable_4_0_DiningTable_7__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DiningTable_223.usda@</SM_DiningTable_4_0_DiningTable_7__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_4_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.985513156175614, -4.192725805508716, 0.4085739254951477, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_4_1_RobothorSofaAlrid_visual" (
            prepend references = @./dataset_house_65/meshes/usd/RobothorSofaAlrid.usda@</SM_Sofa_4_1_RobothorSofaAlrid>
        )
        {
        }

        def Mesh "Sofa_4_1_RobothorSofaAlrid_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/RobothorSofaAlrid.usda@</SM_Sofa_4_1_RobothorSofaAlrid>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_4_2_0"
    {
        matrix4d xformOp:transform = ( (0.26861856775232884, -0.9632466273279586, 0, 0), (0.9632466273279586, 0.26861856775232884, 0, 0), (0, 0, 1, 0), (9.320522469909001, -0.17091852513465391, 0.42520612478256226, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_4_2_0_Houseplant_18_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Houseplant_18.usda@</SM_HousePlant_4_2_0_Houseplant_18>
        )
        {
        }

        def Mesh "HousePlant_4_2_0_Houseplant_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Houseplant_18.usda@</SM_HousePlant_4_2_0_Houseplant_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DogBed_4_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (9.317380586082583, -2.923123047541779, 0.15797579288482666, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DogBed_4_3_DogBed_2__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DogBed_2.usda@</SM_DogBed_4_3_DogBed_2__1>
        )
        {
        }

        def Mesh "DogBed_4_3_DogBed_2__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DogBed_2.usda@</SM_DogBed_4_3_DogBed_2__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_5_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (14.338146974325179, -4.114204736232757, 0.472759485244751, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_5_0_Toilet_2_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
        }

        def Mesh "Toilet_5_0_Toilet_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_5_1_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (13.392145097288779, -3.9610020236968992, 0.48804259300231934, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_5_1_0_Sink_20_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Sink_20.usda@</SM_Sink_5_1_0_Sink_20>
        )
        {
        }

        def Mesh "Sink_5_1_0_Sink_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Sink_20.usda@</SM_Sink_5_1_0_Sink_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_5_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (12.748431648537077, -3.8684776740074156, 0.32797718048095703, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_5_2_Bin_23_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Bin_23.usda@</SM_GarbageCan_5_2_Bin_23>
        )
        {
        }

        def Mesh "GarbageCan_5_2_Bin_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Bin_23.usda@</SM_GarbageCan_5_2_Bin_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_5_3"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (13.810447140957173, -5.387996780395508, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_5_3_Plunger_3_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Plunger.usda@</SM_Plunger_5_3_Plunger_3_0>
        )
        {
        }

        def Mesh "Plunger_5_3_Plunger_3_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Plunger.usda@</SM_Plunger_5_3_Plunger_3_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_5_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (11.215745598077774, -3.866172196149826, 0.27997225522994995, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_5_4_SideTable_317__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/SideTable_317.usda@</SM_SideTable_5_4_SideTable_317__1>
        )
        {
        }

        def Mesh "SideTable_5_4_SideTable_317__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/SideTable_317.usda@</SM_SideTable_5_4_SideTable_317__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_6_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.236796760559082, -7.290092460176785, 0.4497019350528717, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_6_0_Bed_7_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Bed_7.usda@</SM_Bed_6_0_Bed_7>
        )
        {
        }

        def Mesh "Bed_6_0_Bed_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Bed_7.usda@</SM_Bed_6_0_Bed_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_6_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.27221409380435946, -9.47579405466454, 0.40876996517181396, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_6_1_Dresser_319__2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Dresser_319.usda@</SM_Dresser_6_1_Dresser_319__2>
        )
        {
        }

        def Mesh "Dresser_6_1_Dresser_319__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Dresser_319.usda@</SM_Dresser_6_1_Dresser_319__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_6_2_0"
    {
        matrix4d xformOp:transform = ( (-0.995260392578192, -0.09724582749456731, 0, 0), (0.09724582749456731, -0.995260392578192, 0, 0), (0, 0, 1, 0), (5.333320478754366, -6.747940540916442, 0.42520612478256226, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_6_2_0_Houseplant_18_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Houseplant_18.usda@</SM_HousePlant_4_2_0_Houseplant_18>
        )
        {
        }

        def Mesh "HousePlant_6_2_0_Houseplant_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Houseplant_18.usda@</SM_HousePlant_4_2_0_Houseplant_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_7_0_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.236796760559082, -13.919523556709288, 0.4497019350528717, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_7_0_0_Bed_7_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Bed_7.usda@</SM_Bed_6_0_Bed_7>
        )
        {
        }

        def Mesh "Bed_7_0_0_Bed_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Bed_7.usda@</SM_Bed_6_0_Bed_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_7_1"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (5.268412667036056, -14.11301137971878, 0.41011422872543335, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_7_1_RobothorDresserAspelund_visual" (
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserAspelund.usda@</SM_Dresser_7_1_RobothorDresserAspelund>
        )
        {
        }

        def Mesh "Dresser_7_1_RobothorDresserAspelund_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserAspelund.usda@</SM_Dresser_7_1_RobothorDresserAspelund>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Box_7_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (5.202460216999054, -12.791808033798297, 0.09089800715446472, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Box_7_2_Box_8_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Box_8.usda@</SM_Box_7_2_Box_8>
        )
        {
        }

        def Mesh "Box_7_2_Box_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Box_8.usda@</SM_Box_7_2_Box_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_7_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0.20558694899082183, -11.17779004573822, 0.23897629976272583, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_7_3_SideTable_213__2__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/SideTable_213__2.usda@</SM_SideTable_7_3_SideTable_213__2__1>
        )
        {
        }

        def Mesh "SideTable_7_3_SideTable_213__2__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/SideTable_213__2.usda@</SM_SideTable_7_3_SideTable_213__2__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "VacuumCleaner_7_4"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.1810201048851013, -12.512327876843196, 0.5039932727813721, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "VacuumCleaner_7_4_VacuumCleaner_1__1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/VacuumCleaner_1.usda@</SM_VacuumCleaner_7_4_VacuumCleaner_1__1>
        )
        {
        }

        def Mesh "VacuumCleaner_7_4_VacuumCleaner_1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/VacuumCleaner_1.usda@</SM_VacuumCleaner_7_4_VacuumCleaner_1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_8_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.2117841482162475, -2.458687690734863, 0.3558158576488495, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_8_0_Bed_26__2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Bed_26__2.usda@</SM_Bed_8_0_Bed_26__2>
        )
        {
        }

        def Mesh "Bed_8_0_Bed_26__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Bed_26__2.usda@</SM_Bed_8_0_Bed_26__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_8_1"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (0.5199886202812195, -5.268412667036056, 0.41011422872543335, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_8_1_RobothorDresserAspelund_visual" (
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserAspelund.usda@</SM_Dresser_7_1_RobothorDresserAspelund>
        )
        {
        }

        def Mesh "Dresser_8_1_RobothorDresserAspelund_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/RobothorDresserAspelund.usda@</SM_Dresser_7_1_RobothorDresserAspelund>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_8_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.276522325992584, -2.0394776740074154, 0.32797718048095703, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_8_2_Bin_23_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Bin_23.usda@</SM_GarbageCan_5_2_Bin_23>
        )
        {
        }

        def Mesh "GarbageCan_8_2_Bin_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Bin_23.usda@</SM_GarbageCan_5_2_Bin_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Boots_8_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (5.351826565980911, -3.8673804761264474, 0.25844815373420715, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Boots_8_3_Boot_1_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/BootsGroup_63270__001.usda@</SM_Boots_8_3_Boot_1_0>
        )
        {
        }

        def Mesh "Boots_8_3_Boot_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/BootsGroup_63270__001.usda@</SM_Boots_8_3_Boot_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Box_8_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.680084513397295, -5.30678323161602, 0.15055829286575317, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Box_8_4_Box_19_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Box_19.usda@</SM_Box_8_4_Box_19>
        )
        {
        }

        def Mesh "Box_8_4_Box_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Box_19.usda@</SM_Box_8_4_Box_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_4_4"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (9.184650357276203, -1.1066261708100629, 1.3485886644630258, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_4_4_Television_25_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Television_25.usda@</SM_Television_4_4_Television_25>
        )
        {
        }

        def Mesh "Television_4_4_Television_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Television_25.usda@</SM_Television_4_4_Television_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (6.686609867723384, -9.146, 1.037670373916626, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_DoorwayDouble_9_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_9.usda@</SM_Door_0_DoorwayDouble_9>
        )
        {
        }

        def Mesh "Door_0_DoorwayDouble_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_9.usda@</SM_Door_0_DoorwayDouble_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (10.975, -4.331091779982812, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_Doorway_4_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Doorway_4.usda@</SM_Door_1_Doorway_4>
        )
        {
        }

        def Mesh "Door_1_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Doorway_4.usda@</SM_Door_1_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.3040604954638517, -5.487, 1.0364102125167847, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_DoorwayDouble_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_2.usda@</SM_Door_2_DoorwayDouble_2>
        )
        {
        }

        def Mesh "Door_2_DoorwayDouble_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_2.usda@</SM_Door_2_DoorwayDouble_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.997543677319797, -10.975, 1.0479662418365479, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_3_DoorwayDouble_5_visual" (
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_5.usda@</SM_Door_3_DoorwayDouble_5>
        )
        {
        }

        def Mesh "Door_3_DoorwayDouble_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/DoorwayDouble_5.usda@</SM_Door_3_DoorwayDouble_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_4"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.487, -9.97894867625774, 1.0371885299682617, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_4_Doorway_9_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Doorway_9.usda@</SM_Door_4_Doorway_9>
        )
        {
        }

        def Mesh "Door_4_Doorway_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Doorway_9.usda@</SM_Door_4_Doorway_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (10.504813106521242, -14.633, 1.0459483740851283, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_5_Doorway_5_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Doorway_5.usda@</SM_Door_5_Doorway_5>
        )
        {
        }

        def Mesh "Door_5_Doorway_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Doorway_5.usda@</SM_Door_5_Doorway_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
        }

        def Mesh "Wall_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
        }

        def Mesh "Wall_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
        }

        def Mesh "Wall_1_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
        }

        def Mesh "Wall_1_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
        }

        def Mesh "Wall_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
        }

        def Mesh "Wall_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
        }

        def Mesh "Wall_5_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
        }

        def Mesh "Wall_5_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
        }

        def Mesh "Wall_5_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_6"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_6_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
        }

        def Mesh "Wall_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_0.usda@</SM_Wall_7_0>
        )
        {
        }

        def Mesh "Wall_7_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_0.usda@</SM_Wall_7_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_7_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_1.usda@</SM_Wall_7_1>
        )
        {
        }

        def Mesh "Wall_7_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_1.usda@</SM_Wall_7_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_7_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_2.usda@</SM_Wall_7_2>
        )
        {
        }

        def Mesh "Wall_7_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_7_2.usda@</SM_Wall_7_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
        }

        def Mesh "Wall_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_9"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_9_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
        }

        def Mesh "Wall_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_10"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_10_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
        }

        def Mesh "Wall_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_14"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_14_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_0.usda@</SM_Wall_14_0>
        )
        {
        }

        def Mesh "Wall_14_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_0.usda@</SM_Wall_14_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_14_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_1.usda@</SM_Wall_14_1>
        )
        {
        }

        def Mesh "Wall_14_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_1.usda@</SM_Wall_14_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_14_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_2.usda@</SM_Wall_14_2>
        )
        {
        }

        def Mesh "Wall_14_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_14_2.usda@</SM_Wall_14_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_15"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_15_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
        }

        def Mesh "Wall_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_16"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_16_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
        }

        def Mesh "Wall_16_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_17"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_17_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
        }

        def Mesh "Wall_17_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_18"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_18_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
        }

        def Mesh "Wall_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_21"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_21_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_21.usda@</SM_Wall_21>
        )
        {
        }

        def Mesh "Wall_21_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_21.usda@</SM_Wall_21>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_22"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_22_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
        }

        def Mesh "Wall_22_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_23"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_23_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_23.usda@</SM_Wall_23>
        )
        {
        }

        def Mesh "Wall_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_23.usda@</SM_Wall_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_24"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_24_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_0.usda@</SM_Wall_24_0>
        )
        {
        }

        def Mesh "Wall_24_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_0.usda@</SM_Wall_24_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_24_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_1.usda@</SM_Wall_24_1>
        )
        {
        }

        def Mesh "Wall_24_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_1.usda@</SM_Wall_24_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_24_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_2.usda@</SM_Wall_24_2>
        )
        {
        }

        def Mesh "Wall_24_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_24_2.usda@</SM_Wall_24_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_27"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_27_0_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_0.usda@</SM_Wall_27_0>
        )
        {
        }

        def Mesh "Wall_27_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_0.usda@</SM_Wall_27_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_27_1_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_1.usda@</SM_Wall_27_1>
        )
        {
        }

        def Mesh "Wall_27_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_1.usda@</SM_Wall_27_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_27_2_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_2.usda@</SM_Wall_27_2>
        )
        {
        }

        def Mesh "Wall_27_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_27_2.usda@</SM_Wall_27_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_28"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_28_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_28.usda@</SM_Wall_28>
        )
        {
        }

        def Mesh "Wall_28_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_28.usda@</SM_Wall_28>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_29"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_29_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_29.usda@</SM_Wall_29>
        )
        {
        }

        def Mesh "Wall_29_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_29.usda@</SM_Wall_29>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_32"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_32_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
        }

        def Mesh "Wall_32_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_35"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_35_visual" (
            prepend references = @./dataset_house_65/meshes/usd/Wall_35.usda@</SM_Wall_35>
        )
        {
        }

        def Mesh "Wall_35_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_65/meshes/usd/Wall_35.usda@</SM_Wall_35>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

