#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Kitchen_2"
    {
    }

    def Xform "Bathroom_3"
    {
    }

    def Xform "LivingRoom_4"
    {
    }

    def Xform "Bedroom_5"
    {
    }

    def Xform "Bedroom_6"
    {
    }

    def Xform "CounterTop_2_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (6.963356089591979, -5.046012592315673, 0.46919143199920654, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_2_0_CountertopL_4_X_8_visual" (
            prepend references = @./dataset_house_63/meshes/usd/CountertopL_4_X_8.usda@</SM_CounterTop_2_0_CountertopL_4_X_8>
        )
        {
        }

        def Mesh "CounterTop_2_0_CountertopL_4_X_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/CountertopL_4_X_8.usda@</SM_CounterTop_2_0_CountertopL_4_X_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_2_1"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (4.952249154910427, -7.098448944091796, 1.088934302330017, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_2_1_Fridge_29_visual" (
            prepend references = @./dataset_house_63/meshes/usd/FridgeD_5.usda@</SM_Fridge_2_1_Fridge_29>
        )
        {
        }

        def Mesh "Fridge_2_1_Fridge_29_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/FridgeD_5.usda@</SM_Fridge_2_1_Fridge_29>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "ShelvingUnit_2_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (4.793332430037443, -3.9974583953619, 0.7059943675994873, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "ShelvingUnit_2_2_ShelvingUnit_325__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/ShelvingUnit_325.usda@</SM_ShelvingUnit_2_2_ShelvingUnit_325__1>
        )
        {
        }

        def Mesh "ShelvingUnit_2_2_ShelvingUnit_325__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/ShelvingUnit_325.usda@</SM_ShelvingUnit_2_2_ShelvingUnit_325__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_3_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (0.2897420465946198, -7.088566374778747, 0.5189565420150757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_3_0_Toilet_1_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_3_0_Toilet_1_0>
        )
        {
        }

        def Mesh "Toilet_3_0_Toilet_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_3_0_Toilet_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_3_1_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (1.009559107863799, -7.253828597068786, 0.4927992820739746, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_3_1_0_Sink_26_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Sink_26.usda@</SM_Sink_3_1_0_Sink_26>
        )
        {
        }

        def Mesh "Sink_3_1_0_Sink_26_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Sink_26.usda@</SM_Sink_3_1_0_Sink_26>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "LaundryHamper_3_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (2.100282835960388, -4.050641816854476, 0.30180999636650085, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "LaundryHamper_3_2_LaundryHamper_1__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/LaundryHamper_1.usda@</SM_LaundryHamper_3_2_LaundryHamper_1__1>
        )
        {
        }

        def Mesh "LaundryHamper_3_2_LaundryHamper_1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/LaundryHamper_1.usda@</SM_LaundryHamper_3_2_LaundryHamper_1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_3_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (3.7009967803955077, -3.899148505926132, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_3_3_Plunger_3_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Plunger.usda@</SM_Plunger_3_3_Plunger_3_0>
        )
        {
        }

        def Mesh "Plunger_3_3_Plunger_3_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Plunger.usda@</SM_Plunger_3_3_Plunger_3_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "TVStand_4_0_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (6.933544120050676, -7.883087247610092, 0.19924777746200562, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "TVStand_4_0_0_TvStand_222__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/TvStand_222.usda@</SM_TVStand_4_0_0_TvStand_222__1>
        )
        {
        }

        def Mesh "TVStand_4_0_0_TvStand_222__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/TvStand_222.usda@</SM_TVStand_4_0_0_TvStand_222__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_4_1_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (3.2334985656941226, -10.525671532172517, 0.39052218198776245, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_4_1_0_DiningTable_218__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_1_0_DiningTable_218__1>
        )
        {
        }

        def Mesh "DiningTable_4_1_0_DiningTable_218__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_1_0_DiningTable_218__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_4_2"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (6.217837450491801, -10.910768240690231, 0.4549567699432373, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_4_2_Sofa_205__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Sofa_205.usda@</SM_Sofa_4_2_Sofa_205__1>
        )
        {
        }

        def Mesh "Sofa_4_2_Sofa_205__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Sofa_205.usda@</SM_Sofa_4_2_Sofa_205__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "FloorLamp_4_3_1"
    {
        matrix4d xformOp:transform = ( (0.8557804975316844, -0.517339095801219, 0, 0), (0.517339095801219, 0.8557804975316844, 0, 0), (0, 0, 1, 0), (4.758433299850994, -8.070497930049896, 0.9450488686561584, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "FloorLamp_4_3_1_FloorLamp_27_visual" (
            prepend references = @./dataset_house_63/meshes/usd/FloorLamp_27.usda@</SM_FloorLamp_4_3_1_FloorLamp_27>
        )
        {
        }

        def Mesh "FloorLamp_4_3_1_FloorLamp_27_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/FloorLamp_27.usda@</SM_FloorLamp_4_3_1_FloorLamp_27>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Box_4_4"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (2.0802167683839796, -9.289662412237645, 0.15055829286575317, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Box_4_4_Box_19_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Box_19.usda@</SM_Box_4_4_Box_19>
        )
        {
        }

        def Mesh "Box_4_4_Box_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Box_19.usda@</SM_Box_4_4_Box_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_5_0_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.230763816833496, -1.0606053113937375, 0.6772911548614502, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_5_0_0_Bed_9_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Bed_9.usda@</SM_Bed_5_0_0_Bed_9>
        )
        {
        }

        def Mesh "Bed_5_0_0_Bed_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Bed_9.usda@</SM_Bed_5_0_0_Bed_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_5_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.289245593547822, -0.16820401847362518, 0.6145589351654053, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_5_1_Dresser_301__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Dresser_301.usda@</SM_Dresser_5_1_Dresser_301__1>
        )
        {
        }

        def Mesh "Dresser_5_1_Dresser_301__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Dresser_301.usda@</SM_Dresser_5_1_Dresser_301__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_5_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.2206421583890915, -3.473484766454875, 0.2089124321937561, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_5_2_Bin_18_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Bin_18.usda@</SM_GarbageCan_5_2_Bin_18>
        )
        {
        }

        def Mesh "GarbageCan_5_2_Bin_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Bin_18.usda@</SM_GarbageCan_5_2_Bin_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_5_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (3.960052047595628, -0.19852212965488433, 0.23798584938049316, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_5_3_SideTable_209__1__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/SideTable_209__1.usda@</SM_SideTable_5_3_SideTable_209__1__1>
        )
        {
        }

        def Mesh "SideTable_5_3_SideTable_209__1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/SideTable_209__1.usda@</SM_SideTable_5_3_SideTable_209__1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Desk_5_5"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.2966995477676392, -2.680342615595818, 0.40738624334335327, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Desk_5_5_Desk_307__2__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Desk_307__2.usda@</SM_Desk_5_5_Desk_307__2__1>
        )
        {
        }

        def Mesh "Desk_5_5_Desk_307__2__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Desk_307__2.usda@</SM_Desk_5_5_Desk_307__2__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_6_0_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (12.33761146068573, -6.8891255974769585, 0.32426804304122925, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_6_0_0_Bed_28_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Bed_28.usda@</SM_Bed_6_0_0_Bed_28>
        )
        {
        }

        def Mesh "Bed_6_0_0_Bed_28_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Bed_28.usda@</SM_Bed_6_0_0_Bed_28>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_6_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (7.75757172703743, -4.217060458660125, 0.5758355855941772, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_6_1_Dresser_413__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Dresser_413.usda@</SM_Dresser_6_1_Dresser_413__1>
        )
        {
        }

        def Mesh "Dresser_6_1_Dresser_413__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Dresser_413.usda@</SM_Dresser_6_1_Dresser_413__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_6_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (8.087688267230988, -6.586522069179936, 0.3329933285713196, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_6_2_SideTable_228__1__1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/SideTable_228__1.usda@</SM_SideTable_6_2_SideTable_228__1__1>
        )
        {
        }

        def Mesh "SideTable_6_2_SideTable_228__1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/SideTable_228__1.usda@</SM_SideTable_6_2_SideTable_228__1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "FloorLamp_6_3_1"
    {
        matrix4d xformOp:transform = ( (0.4118769100053654, 0.911239491574214, 0, 0), (-0.911239491574214, 0.4118769100053654, 0, 0), (0, 0, 1, 0), (11.540110328396517, -4.32950050830841, 0.9675791263580322, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "FloorLamp_6_3_1_FloorLamp_11_visual" (
            prepend references = @./dataset_house_63/meshes/usd/FloorLamp_11.usda@</SM_FloorLamp_6_3_1_FloorLamp_11>
        )
        {
        }

        def Mesh "FloorLamp_6_3_1_FloorLamp_11_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/FloorLamp_11.usda@</SM_FloorLamp_6_3_1_FloorLamp_11>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_6_4_0"
    {
        matrix4d xformOp:transform = ( (0.9695629142206726, -0.2448423071446529, 0, 0), (0.2448423071446529, 0.9695629142206726, 0, 0), (0, 0, 1, 0), (9.045978101597598, -3.9781169112938, 0.44784826040267944, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_6_4_0_Houseplant_27_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Houseplant_27.usda@</SM_HousePlant_6_4_0_Houseplant_27>
        )
        {
        }

        def Mesh "HousePlant_6_4_0_Houseplant_27_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Houseplant_27.usda@</SM_HousePlant_6_4_0_Houseplant_27>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_6_6"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (12.25550690775141, -7.5613496427237985, 1.9726974247715146, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_6_6_Television_25_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Television_25.usda@</SM_Television_6_6_Television_25>
        )
        {
        }

        def Mesh "Television_6_6_Television_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Television_25.usda@</SM_Television_6_6_Television_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.537100659457843, -7.6, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_Doorway_4_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
        }

        def Mesh "Door_0_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (3.8, -5.719305716958813, 1.0651136636734009, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_DoorwayDouble_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
        }

        def Mesh "Door_1_DoorwayDouble_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.773760311902287, -3.8, 1.05002281954512, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_Doorway_10_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Doorway_10.usda@</SM_Door_2_Doorway_10>
        )
        {
        }

        def Mesh "Door_2_Doorway_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Doorway_10.usda@</SM_Door_2_Doorway_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (8.170397003265645, -9.5, 1.0534253120422363, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_3_Doorway_6_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Doorway_6.usda@</SM_Door_3_Doorway_6>
        )
        {
        }

        def Mesh "Door_3_Doorway_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Doorway_6.usda@</SM_Door_3_Doorway_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (8.107091957239703, -11.4, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_4_Doorway_4_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
        }

        def Mesh "Door_4_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Doorway_4.usda@</SM_Door_0_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_0.usda@</SM_Wall_0_0>
        )
        {
        }

        def Mesh "Wall_0_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_0.usda@</SM_Wall_0_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_0_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_1.usda@</SM_Wall_0_1>
        )
        {
        }

        def Mesh "Wall_0_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_1.usda@</SM_Wall_0_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_0_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_2.usda@</SM_Wall_0_2>
        )
        {
        }

        def Mesh "Wall_0_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_0_2.usda@</SM_Wall_0_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
        }

        def Mesh "Wall_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
        }

        def Mesh "Wall_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_0.usda@</SM_Wall_3_0>
        )
        {
        }

        def Mesh "Wall_3_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_0.usda@</SM_Wall_3_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_3_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_1.usda@</SM_Wall_3_1>
        )
        {
        }

        def Mesh "Wall_3_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_1.usda@</SM_Wall_3_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_3_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_2.usda@</SM_Wall_3_2>
        )
        {
        }

        def Mesh "Wall_3_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_3_2.usda@</SM_Wall_3_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
        }

        def Mesh "Wall_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
        }

        def Mesh "Wall_5_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
        }

        def Mesh "Wall_5_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
        }

        def Mesh "Wall_5_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
        }

        def Mesh "Wall_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
        }

        def Mesh "Wall_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_9"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_9_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
        }

        def Mesh "Wall_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_10"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_10_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
        }

        def Mesh "Wall_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_11"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_11_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
        }

        def Mesh "Wall_11_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
        }

        def Mesh "Wall_11_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
        }

        def Mesh "Wall_11_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_13"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_13_0_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_0.usda@</SM_Wall_13_0>
        )
        {
        }

        def Mesh "Wall_13_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_0.usda@</SM_Wall_13_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_13_1_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_1.usda@</SM_Wall_13_1>
        )
        {
        }

        def Mesh "Wall_13_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_1.usda@</SM_Wall_13_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_13_2_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_2.usda@</SM_Wall_13_2>
        )
        {
        }

        def Mesh "Wall_13_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_13_2.usda@</SM_Wall_13_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_14"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_14_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
        }

        def Mesh "Wall_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_17"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_17_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
        }

        def Mesh "Wall_17_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_18"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_18_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
        }

        def Mesh "Wall_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_19"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_19_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
        }

        def Mesh "Wall_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_24"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_24_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_24.usda@</SM_Wall_24>
        )
        {
        }

        def Mesh "Wall_24_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_24.usda@</SM_Wall_24>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_25"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_25_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_25.usda@</SM_Wall_25>
        )
        {
        }

        def Mesh "Wall_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_25.usda@</SM_Wall_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_26"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_26_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_26.usda@</SM_Wall_26>
        )
        {
        }

        def Mesh "Wall_26_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_26.usda@</SM_Wall_26>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_31"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_31_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_31.usda@</SM_Wall_31>
        )
        {
        }

        def Mesh "Wall_31_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_31.usda@</SM_Wall_31>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_32"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_32_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
        }

        def Mesh "Wall_32_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_33"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_33_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_33.usda@</SM_Wall_33>
        )
        {
        }

        def Mesh "Wall_33_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_33.usda@</SM_Wall_33>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_34"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_34_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_34.usda@</SM_Wall_34>
        )
        {
        }

        def Mesh "Wall_34_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_34.usda@</SM_Wall_34>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_35"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_35_visual" (
            prepend references = @./dataset_house_63/meshes/usd/Wall_35.usda@</SM_Wall_35>
        )
        {
        }

        def Mesh "Wall_35_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_63/meshes/usd/Wall_35.usda@</SM_Wall_35>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

