#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Bedroom_4"
    {
    }

    def Xform "Bathroom_5"
    {
    }

    def Xform "Kitchen_6"
    {
    }

    def Xform "LivingRoom_7"
    {
    }

    def Xform "Bed_4_0_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.2402013778686523, -0.9191261172294615, 0.447925329208374, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_4_0_0_Bed_8_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Bed_8.usda@</SM_Bed_4_0_0_Bed_8>
        )
        {
        }

        def Mesh "Bed_4_0_0_Bed_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Bed_8.usda@</SM_Bed_4_0_0_Bed_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_4_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.3130816459655762, -3.356708097176437, 0.5635389685630798, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_4_1_RobothorDresserBirkeland_visual" (
            prepend references = @./dataset_house_56/meshes/usd/RobothorDresserBirkeland.usda@</SM_Dresser_4_1_RobothorDresserBirkeland>
        )
        {
        }

        def Mesh "Dresser_4_1_RobothorDresserBirkeland_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/RobothorDresserBirkeland.usda@</SM_Dresser_4_1_RobothorDresserBirkeland>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Desk_4_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (4.904844285726547, -3.3612702786312516, 0.45052170753479004, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Desk_4_3_Desk_323__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Desk_323.usda@</SM_Desk_4_3_Desk_323__1>
        )
        {
        }

        def Mesh "Desk_4_3_Desk_323__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Desk_323.usda@</SM_Desk_4_3_Desk_323__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_5_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (0.2897420465946198, -8.168566374778747, 0.5189565420150757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_5_0_Toilet_1_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_5_0_Toilet_1_0>
        )
        {
        }

        def Mesh "Toilet_5_0_Toilet_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_5_0_Toilet_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_5_1_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (4.821654112815857, -5.5110020236969, 0.48804259300231934, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_5_1_0_Sink_20_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Sink_20.usda@</SM_Sink_5_1_0_Sink_20>
        )
        {
        }

        def Mesh "Sink_5_1_0_Sink_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Sink_20.usda@</SM_Sink_5_1_0_Sink_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_5_2"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (1.5101829216480254, -8.50483293712139, 0.27942752838134766, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_5_2_Bin_7_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Bin_7.usda@</SM_GarbageCan_5_2_Bin_7>
        )
        {
        }

        def Mesh "GarbageCan_5_2_Bin_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Bin_7.usda@</SM_GarbageCan_5_2_Bin_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_5_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0.0991485059261322, -5.307003219604493, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_5_3_Plunger_2_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Plunger.usda@</SM_Plunger_5_3_Plunger_2_0>
        )
        {
        }

        def Mesh "Plunger_5_3_Plunger_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Plunger.usda@</SM_Plunger_5_3_Plunger_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "CounterTop_6_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (6.613724261760712, -1.2447227478027343, 0.46873316168785095, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_6_0_CountertopI_8_X_2_visual" (
            prepend references = @./dataset_house_56/meshes/usd/CountertopI_8_X_2.usda@</SM_CounterTop_6_0_CountertopI_8_X_2>
        )
        {
        }

        def Mesh "CounterTop_6_0_CountertopI_8_X_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/CountertopI_8_X_2.usda@</SM_CounterTop_6_0_CountertopI_8_X_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_6_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.418477674007416, -6.733522325992585, 0.32797718048095703, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_6_1_Bin_23_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Bin_23.usda@</SM_GarbageCan_6_1_Bin_23>
        )
        {
        }

        def Mesh "GarbageCan_6_1_Bin_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Bin_23.usda@</SM_GarbageCan_6_1_Bin_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_6_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.630149562835694, -5.301842081761954, 1.0102462768554688, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_6_2_Fridge_7_visual" (
            prepend references = @./dataset_house_56/meshes/usd/FridgeC_4.usda@</SM_Fridge_6_2_Fridge_7>
        )
        {
        }

        def Mesh "Fridge_6_2_Fridge_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/FridgeC_4.usda@</SM_Fridge_6_2_Fridge_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Stool_6_3"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (7.4691661316499784, -6.7349024417400365, 0.29273661971092224, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Stool_6_3_Stool_3__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Stool_3.usda@</SM_Stool_6_3_Stool_3__1>
        )
        {
        }

        def Mesh "Stool_6_3_Stool_3__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Stool_3.usda@</SM_Stool_6_3_Stool_3__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_7_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (9.467248355290453, -6.574967473983765, 0.360828161239624, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_7_0_DiningTable_21__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/DiningTable_223.usda@</SM_DiningTable_7_0_DiningTable_21__1>
        )
        {
        }

        def Mesh "DiningTable_7_0_DiningTable_21__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/DiningTable_223.usda@</SM_DiningTable_7_0_DiningTable_21__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_7_1"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.587469841957091, -4.698290369033813, 0.531217634677887, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_7_1_Sofa_216__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Sofa_216.usda@</SM_Sofa_7_1_Sofa_216__1>
        )
        {
        }

        def Mesh "Sofa_7_1_Sofa_216__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Sofa_216.usda@</SM_Sofa_7_1_Sofa_216__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DogBed_7_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (9.667407695597163, -5.060961376502542, 0.054420676082372665, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DogBed_7_2_DogBed_1__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/DogBed_1.usda@</SM_DogBed_7_2_DogBed_1__1>
        )
        {
        }

        def Mesh "DogBed_7_2_DogBed_1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/DogBed_1.usda@</SM_DogBed_7_2_DogBed_1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_7_3"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (11.789879228591918, -6.588391512870789, 0.2684326469898224, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_7_3_SideTable_309__1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/SideTable_309.usda@</SM_SideTable_7_3_SideTable_309__1>
        )
        {
        }

        def Mesh "SideTable_7_3_SideTable_309__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/SideTable_309.usda@</SM_SideTable_7_3_SideTable_309__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Safe_7_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (11.16476114300168, -6.75167566561699, 0.15159158408641815, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Safe_7_4_Safe_18__2_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Safe_18.usda@</SM_Safe_7_4_Safe_18__2>
        )
        {
        }

        def Mesh "Safe_7_4_Safe_18__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Safe_18.usda@</SM_Safe_7_4_Safe_18__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_6_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (6.26029413961195, -0.08937480032444, 1.9590935116669792, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_6_4_Television_14_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Television_14.usda@</SM_Television_6_4_Television_14>
        )
        {
        }

        def Mesh "Television_6_4_Television_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Television_14.usda@</SM_Television_6_4_Television_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_7_5"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (9.34174544582052, -6.905349642723799, 1.7362659430066452, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_7_5_Television_25_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Television_25.usda@</SM_Television_7_5_Television_25>
        )
        {
        }

        def Mesh "Television_7_5_Television_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Television_25.usda@</SM_Television_7_5_Television_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.209540025005485, -5.208, 1.0524564981460571, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_DoorwayDouble_4_visual" (
            prepend references = @./dataset_house_56/meshes/usd/DoorwayDouble_4.usda@</SM_Door_0_DoorwayDouble_4>
        )
        {
        }

        def Mesh "Door_0_DoorwayDouble_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/DoorwayDouble_4.usda@</SM_Door_0_DoorwayDouble_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.208, -1.535907276750454, 1.0479662418365479, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_DoorwayDouble_5_visual" (
            prepend references = @./dataset_house_56/meshes/usd/DoorwayDouble_5.usda@</SM_Door_1_DoorwayDouble_5>
        )
        {
        }

        def Mesh "Door_1_DoorwayDouble_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/DoorwayDouble_5.usda@</SM_Door_1_DoorwayDouble_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (11.42840390049227, -3.472, 1.0534253120422363, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_Doorway_6_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Doorway_6.usda@</SM_Door_2_Doorway_6>
        )
        {
        }

        def Mesh "Door_2_Doorway_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Doorway_6.usda@</SM_Door_2_Doorway_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
        }

        def Mesh "Wall_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
        }

        def Mesh "Wall_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_0.usda@</SM_Wall_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
        }

        def Mesh "Wall_1_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_1.usda@</SM_Wall_1_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_1_2_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
        }

        def Mesh "Wall_1_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_1_2.usda@</SM_Wall_1_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
        }

        def Mesh "Wall_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
        }

        def Mesh "Wall_2_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_2_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
        }

        def Mesh "Wall_2_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
        }

        def Mesh "Wall_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
        }

        def Mesh "Wall_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
        }

        def Mesh "Wall_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
        }

        def Mesh "Wall_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_9"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_9_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
        }

        def Mesh "Wall_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_13"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_13_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_13.usda@</SM_Wall_13>
        )
        {
        }

        def Mesh "Wall_13_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_13.usda@</SM_Wall_13>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_14"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_14_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
        }

        def Mesh "Wall_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_15"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_15_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
        }

        def Mesh "Wall_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_15.usda@</SM_Wall_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_16"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_16_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
        }

        def Mesh "Wall_16_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_18"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_18_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
        }

        def Mesh "Wall_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_19"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_19_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
        }

        def Mesh "Wall_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_20"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_20_0_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_0.usda@</SM_Wall_20_0>
        )
        {
        }

        def Mesh "Wall_20_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_0.usda@</SM_Wall_20_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_20_1_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_1.usda@</SM_Wall_20_1>
        )
        {
        }

        def Mesh "Wall_20_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_1.usda@</SM_Wall_20_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_20_2_visual" (
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_2.usda@</SM_Wall_20_2>
        )
        {
        }

        def Mesh "Wall_20_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_56/meshes/usd/Wall_20_2.usda@</SM_Wall_20_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

