#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Bedroom_2"
    {
    }

    def Xform "Kitchen_6"
    {
    }

    def Xform "LivingRoom_7"
    {
    }

    def Xform "GarbageBag_6_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.015606559427921, -3.0490899770017195, 0.2789691686630249, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]
    }

    def Xform "CounterTop_6_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.020399932861329, -0.48532658219337466, 0.47099846601486206, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_6_1_CountertopIsland_4_X_3_visual" (
            prepend references = @./dataset_house_41/meshes/usd/CountertopIsland_4_X_3.usda@</SM_CounterTop_6_1_CountertopIsland_4_X_3>
        )
        {
        }

        def Mesh "CounterTop_6_1_CountertopIsland_4_X_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/CountertopIsland_4_X_3.usda@</SM_CounterTop_6_1_CountertopIsland_4_X_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_6_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (3.8787600037254544, -0.4081499814987183, 0.763818621635437, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_6_2_Fridge_14_visual" (
            prepend references = @./dataset_house_41/meshes/usd/FridgeC_1.usda@</SM_Fridge_6_2_Fridge_14>
        )
        {
        }

        def Mesh "Fridge_6_2_Fridge_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/FridgeC_1.usda@</SM_Fridge_6_2_Fridge_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_6_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.8772370762187904, -0.26514273285865786, 0.32935965061187744, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_6_3_Bin_30_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Bin_30.usda@</SM_GarbageCan_6_3_Bin_30>
        )
        {
        }

        def Mesh "GarbageCan_6_3_Bin_30_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Bin_30.usda@</SM_GarbageCan_6_3_Bin_30>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Stool_6_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.9769008731398614, -3.560902441740036, 0.29273661971092224, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Stool_6_4_Stool_3__1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Stool_3.usda@</SM_Stool_6_4_Stool_3__1>
        )
        {
        }

        def Mesh "Stool_6_4_Stool_3__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Stool_3.usda@</SM_Stool_6_4_Stool_3__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_7_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (6.9133040452003485, -3.3613929104804994, 0.37084776163101196, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_7_0_RobothorDiningTableJokkmokkV_visual" (
            prepend references = @./dataset_house_41/meshes/usd/RobothorDiningTableJokkmokk.usda@</SM_DiningTable_7_0_RobothorDiningTableJokkmokkV>
        )
        {
        }

        def Mesh "DiningTable_7_0_RobothorDiningTableJokkmokkV_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/RobothorDiningTableJokkmokk.usda@</SM_DiningTable_7_0_RobothorDiningTableJokkmokkV>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_7_1"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (7.11090893983841, -1.0668429374694823, 0.3049042224884033, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_7_1_Sofa_227__1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Sofa_227.usda@</SM_Sofa_7_1_Sofa_227__1>
        )
        {
        }

        def Mesh "Sofa_7_1_Sofa_227__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Sofa_227.usda@</SM_Sofa_7_1_Sofa_227__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_7_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (5.908999018669128, -0.2892253041267395, 0.32977062463760376, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_7_2_Bin_20_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Bin_20.usda@</SM_GarbageCan_7_2_Bin_20>
        )
        {
        }

        def Mesh "GarbageCan_7_2_Bin_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Bin_20.usda@</SM_GarbageCan_7_2_Bin_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "FloorLamp_7_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (7.4001988613605505, -2.250616003776482, 0.5932310819625854, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "FloorLamp_7_3_RobothorFloorLampHolmoV_visual" (
            prepend references = @./dataset_house_41/meshes/usd/RobothorFloorLampHolmo.usda@</SM_FloorLamp_7_3_RobothorFloorLampHolmoV>
        )
        {
        }

        def Mesh "FloorLamp_7_3_RobothorFloorLampHolmoV_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/RobothorFloorLampHolmo.usda@</SM_FloorLamp_7_3_RobothorFloorLampHolmoV>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_2_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (1.2553123092651366, -6.328215851783753, 0.3558158576488495, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_2_0_Bed_26__2_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Bed_26__2.usda@</SM_Bed_2_0_Bed_26__2>
        )
        {
        }

        def Mesh "Bed_2_0_Bed_26__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Bed_26__2.usda@</SM_Bed_2_0_Bed_26__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_2_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.1999880164861679, -2.079974401593208, 0.3019571304321289, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_2_2_SideTable_223__1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/SideTable_223.usda@</SM_SideTable_2_2_SideTable_223__1>
        )
        {
        }

        def Mesh "SideTable_2_2_SideTable_223__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/SideTable_223.usda@</SM_SideTable_2_2_SideTable_223__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_6_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.7300943508244497, -0.038650357276201246, 1.6956899499525315, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_6_5_Television_25_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Television_25.usda@</SM_Television_6_5_Television_25>
        )
        {
        }

        def Mesh "Television_6_5_Television_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Television_25.usda@</SM_Television_6_5_Television_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_7_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (6.352551861074557, -3.7265464732050897, 1.607927067212094, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_7_4_Television_3_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Television_3.usda@</SM_Television_7_4_Television_3>
        )
        {
        }

        def Mesh "Television_7_4_Television_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Television_3.usda@</SM_Television_7_4_Television_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.655, -2.5581444318161473, 1.037670373916626, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_DoorwayDouble_9_visual" (
            prepend references = @./dataset_house_41/meshes/usd/DoorwayDouble_9.usda@</SM_Door_0_DoorwayDouble_9>
        )
        {
        }

        def Mesh "Door_0_DoorwayDouble_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/DoorwayDouble_9.usda@</SM_Door_0_DoorwayDouble_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.885, -2.9925826811775798, 1.0517940521240234, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_Doorway_4_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Doorway_4.usda@</SM_Door_1_Doorway_4>
        )
        {
        }

        def Mesh "Door_1_Doorway_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Doorway_4.usda@</SM_Door_1_Doorway_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (1.885, -1.1337123265729196, 1.0534253120422363, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_Doorway_6_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Doorway_6.usda@</SM_Door_2_Doorway_6>
        )
        {
        }

        def Mesh "Door_2_Doorway_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Doorway_6.usda@</SM_Door_2_Doorway_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_0_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_0.usda@</SM_Wall_0_0>
        )
        {
        }

        def Mesh "Wall_0_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_0.usda@</SM_Wall_0_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_0_1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_1.usda@</SM_Wall_0_1>
        )
        {
        }

        def Mesh "Wall_0_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_1.usda@</SM_Wall_0_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_0_2_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_2.usda@</SM_Wall_0_2>
        )
        {
        }

        def Mesh "Wall_0_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_0_2.usda@</SM_Wall_0_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
        }

        def Mesh "Wall_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
        }

        def Mesh "Wall_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_2.usda@</SM_Wall_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
        }

        def Mesh "Wall_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
        }

        def Mesh "Wall_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_6"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_6_0_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_0.usda@</SM_Wall_6_0>
        )
        {
        }

        def Mesh "Wall_6_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_0.usda@</SM_Wall_6_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_6_1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_1.usda@</SM_Wall_6_1>
        )
        {
        }

        def Mesh "Wall_6_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_1.usda@</SM_Wall_6_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_6_2_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_2.usda@</SM_Wall_6_2>
        )
        {
        }

        def Mesh "Wall_6_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_6_2.usda@</SM_Wall_6_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
        }

        def Mesh "Wall_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_0_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_0.usda@</SM_Wall_8_0>
        )
        {
        }

        def Mesh "Wall_8_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_0.usda@</SM_Wall_8_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_8_1_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_1.usda@</SM_Wall_8_1>
        )
        {
        }

        def Mesh "Wall_8_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_1.usda@</SM_Wall_8_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_8_2_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_2.usda@</SM_Wall_8_2>
        )
        {
        }

        def Mesh "Wall_8_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_8_2.usda@</SM_Wall_8_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_11"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_11_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_11.usda@</SM_Wall_11>
        )
        {
        }

        def Mesh "Wall_11_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_11.usda@</SM_Wall_11>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_13"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_13_visual" (
            prepend references = @./dataset_house_41/meshes/usd/Wall_13.usda@</SM_Wall_13>
        )
        {
        }

        def Mesh "Wall_13_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_41/meshes/usd/Wall_13.usda@</SM_Wall_13>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

