#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Kitchen_2"
    {
    }

    def Xform "LivingRoom_3"
    {
    }

    def Xform "CounterTop_2_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.581326582193375, -9.606399932861327, 0.47099846601486206, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_2_0_CountertopIsland_4_X_3_visual" (
            prepend references = @./dataset_house_159/meshes/usd/CountertopIsland_4_X_3.usda@</SM_CounterTop_2_0_CountertopIsland_4_X_3>
        )
        {
        }

        def Mesh "CounterTop_2_0_CountertopIsland_4_X_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/CountertopIsland_4_X_3.usda@</SM_CounterTop_2_0_CountertopIsland_4_X_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_2_1"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (9.708873549461364, -9.831240782499313, 0.778102457523346, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_2_1_Fridge_9_visual" (
            prepend references = @./dataset_house_159/meshes/usd/FridgeE_4.usda@</SM_Fridge_2_1_Fridge_9>
        )
        {
        }

        def Mesh "Fridge_2_1_Fridge_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/FridgeE_4.usda@</SM_Fridge_2_1_Fridge_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_2_2_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (5.584752120645875, -7.630888968046869, 0.39023110270500183, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_2_2_0_DiningTable_208__1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_2_0_DiningTable_208__1>
        )
        {
        }

        def Mesh "DiningTable_2_2_0_DiningTable_208__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_2_0_DiningTable_208__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "ShelvingUnit_2_3"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.25805080831050875, -5.649303865671158, 0.7422387003898621, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "ShelvingUnit_2_3_ShelvingUnit_001__1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/ShelvingUnit_001.usda@</SM_ShelvingUnit_2_3_ShelvingUnit_001__1>
        )
        {
        }

        def Mesh "ShelvingUnit_2_3_ShelvingUnit_001__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/ShelvingUnit_001.usda@</SM_ShelvingUnit_2_3_ShelvingUnit_001__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_2_5_0"
    {
        matrix4d xformOp:transform = ( (-0.4574517063028294, 0.8892344664938655, 0, 0), (-0.8892344664938655, -0.4574517063028294, 0, 0), (0, 0, 1, 0), (1.4672123240835049, -4.480056521832277, 0.44735240936279297, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_2_5_0_Houseplant_11_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Houseplant_11.usda@</SM_HousePlant_2_5_0_Houseplant_11>
        )
        {
        }

        def Mesh "HousePlant_2_5_0_Houseplant_11_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Houseplant_11.usda@</SM_HousePlant_2_5_0_Houseplant_11>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_2_6"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (7.767922031320309, -9.975857267141341, 0.32935965061187744, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_2_6_Bin_30_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Bin_30.usda@</SM_GarbageCan_2_6_Bin_30>
        )
        {
        }

        def Mesh "GarbageCan_2_6_Bin_30_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Bin_30.usda@</SM_GarbageCan_2_6_Bin_30>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "TVStand_3_0_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (6.470758289337159, -0.6342720031738283, 0.37626194953918457, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "TVStand_3_0_0_TvStand_206__1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/TvStand_206.usda@</SM_TVStand_3_0_0_TvStand_206__1>
        )
        {
        }

        def Mesh "TVStand_3_0_0_TvStand_206__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/TvStand_206.usda@</SM_TVStand_3_0_0_TvStand_206__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_3_1_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (7.04538122239686, -4.441248743604049, 0.39052218198776245, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_3_1_0_DiningTable_218__1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/DiningTable_218.usda@</SM_DiningTable_3_1_0_DiningTable_218__1>
        )
        {
        }

        def Mesh "DiningTable_3_1_0_DiningTable_218__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/DiningTable_218.usda@</SM_DiningTable_3_1_0_DiningTable_218__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_3_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (8.96184661926133, -0.4985131561756134, 0.4085739254951477, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_3_2_RobothorSofaAlrid_visual" (
            prepend references = @./dataset_house_159/meshes/usd/RobothorSofaAlrid.usda@</SM_Sofa_3_2_RobothorSofaAlrid>
        )
        {
        }

        def Mesh "Sofa_3_2_RobothorSofaAlrid_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/RobothorSofaAlrid.usda@</SM_Sofa_3_2_RobothorSofaAlrid>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (8.887232090161339, -6.144, 1.0524567365646362, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_DoorwayDouble_4_visual" (
            prepend references = @./dataset_house_159/meshes/usd/DoorwayDouble_4.usda@</SM_Door_0_DoorwayDouble_4>
        )
        {
        }

        def Mesh "Door_0_DoorwayDouble_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/DoorwayDouble_4.usda@</SM_Door_0_DoorwayDouble_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (10.241, -2.5731444688599296, 1.0479662418365479, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_DoorwayDouble_5_visual" (
            prepend references = @./dataset_house_159/meshes/usd/DoorwayDouble_5.usda@</SM_Door_1_DoorwayDouble_5>
        )
        {
        }

        def Mesh "Door_1_DoorwayDouble_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/DoorwayDouble_5.usda@</SM_Door_1_DoorwayDouble_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
        }

        def Mesh "Wall_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
        }

        def Mesh "Wall_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_0_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
        }

        def Mesh "Wall_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
        }

        def Mesh "Wall_2_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_2_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
        }

        def Mesh "Wall_2_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
        }

        def Mesh "Wall_4_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_4.usda@</SM_Wall_4>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
        }

        def Mesh "Wall_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_5.usda@</SM_Wall_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_6"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_6_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
        }

        def Mesh "Wall_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_7_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
        }

        def Mesh "Wall_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_7.usda@</SM_Wall_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
        }

        def Mesh "Wall_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_11"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_11_0_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
        }

        def Mesh "Wall_11_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_1_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
        }

        def Mesh "Wall_11_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_2_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
        }

        def Mesh "Wall_11_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_159/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_159/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

