#usda 1.0
(
    defaultPrim = "house_procthor_10k_house"
    metersPerUnit = 1
    upAxis = "Z"
)

def Xform "house_procthor_10k_house"
{
    def Xform "Kitchen_2"
    {
    }

    def Xform "LivingRoom_3"
    {
    }

    def Xform "Bedroom_4"
    {
    }

    def Xform "Bathroom_5"
    {
    }

    def Xform "Bedroom_6"
    {
    }

    def Xform "Bathroom_7"
    {
    }

    def Xform "Bedroom_8"
    {
    }

    def Xform "Bathroom_9"
    {
    }

    def Xform "Bedroom_10"
    {
    }

    def Xform "Bathroom_11"
    {
    }

    def Xform "DiningTable_2_0_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (14.483651923880036, -4.9356631081071605, 0.39023110270500183, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_2_0_0_DiningTable_208__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
        }

        def Mesh "DiningTable_2_0_0_DiningTable_208__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "CounterTop_2_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (14.978891015828742, -1.9472757084369658, 0.46873316168785095, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "CounterTop_2_1_CountertopI_4_X_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/CountertopI_4_X_2.usda@</SM_CounterTop_2_1_CountertopI_4_X_2>
        )
        {
        }

        def Mesh "CounterTop_2_1_CountertopI_4_X_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/CountertopI_4_X_2.usda@</SM_CounterTop_2_1_CountertopI_4_X_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Fridge_2_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (13.851655283149627, -2.0267592175006865, 0.778102457523346, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Fridge_2_2_Fridge_9_visual" (
            prepend references = @./dataset_house_154/meshes/usd/FridgeA_5.usda@</SM_Fridge_2_2_Fridge_9>
        )
        {
        }

        def Mesh "Fridge_2_2_Fridge_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/FridgeA_5.usda@</SM_Fridge_2_2_Fridge_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Stool_2_3"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (13.485677862312757, -6.287695421099663, 0.3782869875431061, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Stool_2_3_Stool_1__3_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Stool_1.usda@</SM_Stool_2_3_Stool_1__3>
        )
        {
        }

        def Mesh "Stool_2_3_Stool_1__3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Stool_1.usda@</SM_Stool_2_3_Stool_1__3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Stool_2_4"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (15.958902441740035, -6.2636230124235155, 0.29273661971092224, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Stool_2_4_Stool_3__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Stool_3.usda@</SM_Stool_2_4_Stool_3__1>
        )
        {
        }

        def Mesh "Stool_2_4_Stool_3__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Stool_3.usda@</SM_Stool_2_4_Stool_3__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "TVStand_3_0_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (9.243766341243429, -1.8363214386701583, 0.3973931074142456, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "TVStand_3_0_0_TvStand_212__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/TvStand_212.usda@</SM_TVStand_3_0_0_TvStand_212__1>
        )
        {
        }

        def Mesh "TVStand_3_0_0_TvStand_212__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/TvStand_212.usda@</SM_TVStand_3_0_0_TvStand_212__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_3_1_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.506090636572011, -4.343888003783212, 0.39023110270500183, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_3_1_0_DiningTable_208__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
        }

        def Mesh "DiningTable_3_1_0_DiningTable_208__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DogBed_3_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (9.467091307499857, -3.7131137855716174, 0.054420676082372665, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DogBed_3_2_DogBed_1__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DogBed_1.usda@</SM_DogBed_3_2_DogBed_1__1>
        )
        {
        }

        def Mesh "DogBed_3_2_DogBed_1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DogBed_1.usda@</SM_DogBed_3_2_DogBed_1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sofa_3_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (11.188612858137489, -2.0406554145812987, 0.4522804021835327, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sofa_3_3_Sofa_223__3_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Sofa_223.usda@</SM_Sofa_3_3_Sofa_223__3>
        )
        {
        }

        def Mesh "Sofa_3_3_Sofa_223__3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Sofa_223.usda@</SM_Sofa_3_3_Sofa_223__3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_4_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0.6296876907348633, -1.2117841482162475, 0.3558158576488495, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_4_0_Bed_26__2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bed_26__2.usda@</SM_Bed_4_0_Bed_26__2>
        )
        {
        }

        def Mesh "Bed_4_0_Bed_26__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bed_26__2.usda@</SM_Bed_4_0_Bed_26__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_4_1"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.149984062655353, -6.1757043285369875, 0.4871780574321747, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_4_1_Dresser_218__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Dresser_218.usda@</SM_Dresser_4_1_Dresser_218__1>
        )
        {
        }

        def Mesh "Dresser_4_1_Dresser_218__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Dresser_218.usda@</SM_Dresser_4_1_Dresser_218__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_4_3_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.363249235726911, -1.2478498458862304, 0.5166333317756653, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_4_3_0_Bed_23_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bed_23.usda@</SM_Bed_4_3_0_Bed_23>
        )
        {
        }

        def Mesh "Bed_4_3_0_Bed_23_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bed_23.usda@</SM_Bed_4_3_0_Bed_23>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_4_4_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.8452964958161049, -4.549201907271481, 0.39052218198776245, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_4_4_0_DiningTable_218__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_4_0_DiningTable_218__1>
        )
        {
        }

        def Mesh "DiningTable_4_4_0_DiningTable_218__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_218.usda@</SM_DiningTable_4_4_0_DiningTable_218__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_5_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (5.307204736232757, -6.17214697432518, 0.472759485244751, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_5_0_Toilet_2_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
        }

        def Mesh "Toilet_5_0_Toilet_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_5_1_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (6.128255812644959, -0.3919799566268921, 0.5097440481185913, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_5_1_0_Sink_15_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Sink_15.usda@</SM_Sink_5_1_0_Sink_15>
        )
        {
        }

        def Mesh "Sink_5_1_0_Sink_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Sink_15.usda@</SM_Sink_5_1_0_Sink_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_5_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.950003219604492, -3.5848964482023864, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_5_2_Plunger_1_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
        }

        def Mesh "Plunger_5_2_Plunger_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_6_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (5.917606203079224, -13.567547490119933, 0.32323354482650757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_6_0_Bed_3_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bed_3.usda@</SM_Bed_6_0_Bed_3>
        )
        {
        }

        def Mesh "Bed_6_0_Bed_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bed_3.usda@</SM_Bed_6_0_Bed_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_6_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (0.18013640642166137, -14.216000010490417, 0.3496258854866028, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_6_1_RobothorDresserRastV_visual" (
            prepend references = @./dataset_house_154/meshes/usd/RobothorDresserRast.usda@</SM_Dresser_6_1_RobothorDresserRastV>
        )
        {
        }

        def Mesh "Dresser_6_1_RobothorDresserRastV_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/RobothorDresserRast.usda@</SM_Dresser_6_1_RobothorDresserRastV>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "FloorLamp_6_3_1"
    {
        matrix4d xformOp:transform = ( (0.19534168779281103, -0.9807352471540196, 0, 0), (0.9807352471540196, 0.19534168779281103, 0, 0), (0, 0, 1, 0), (6.057972936153412, -11.05929213353269, 0.9450488686561584, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "FloorLamp_6_3_1_FloorLamp_27_visual" (
            prepend references = @./dataset_house_154/meshes/usd/FloorLamp_27.usda@</SM_FloorLamp_6_3_1_FloorLamp_27>
        )
        {
        }

        def Mesh "FloorLamp_6_3_1_FloorLamp_27_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/FloorLamp_27.usda@</SM_FloorLamp_6_3_1_FloorLamp_27>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "VacuumCleaner_6_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (1.577185508306425, -14.370979895114898, 0.5039932727813721, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "VacuumCleaner_6_4_VacuumCleaner_1__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/VacuumCleaner_1.usda@</SM_VacuumCleaner_6_4_VacuumCleaner_1__1>
        )
        {
        }

        def Mesh "VacuumCleaner_6_4_VacuumCleaner_1__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/VacuumCleaner_1.usda@</SM_VacuumCleaner_6_4_VacuumCleaner_1__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_6_5_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.7539982412603392, -11.31091945568819, 0.3910415768623352, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_6_5_0_DiningTable_221__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_221.usda@</SM_DiningTable_6_5_0_DiningTable_221__1>
        )
        {
        }

        def Mesh "DiningTable_6_5_0_DiningTable_221__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_221.usda@</SM_DiningTable_6_5_0_DiningTable_221__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_7_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.9442579534053803, -9.189566374778748, 0.5189565420150757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_7_0_Toilet_1_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_7_0_Toilet_1_0>
        )
        {
        }

        def Mesh "Toilet_7_0_Toilet_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_7_0_Toilet_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_7_1_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0.3863458871841431, -6.7700020236968985, 0.48804259300231934, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_7_1_0_Sink_20_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Sink_20.usda@</SM_Sink_7_1_0_Sink_20>
        )
        {
        }

        def Mesh "Sink_7_1_0_Sink_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Sink_20.usda@</SM_Sink_7_1_0_Sink_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_7_2"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (0.24320475161075591, -9.467241139173508, 0.2861071825027466, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_7_2_Bin_19_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bin_19.usda@</SM_GarbageCan_7_2_Bin_19>
        )
        {
        }

        def Mesh "GarbageCan_7_2_Bin_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bin_19.usda@</SM_GarbageCan_7_2_Bin_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "WashingMachine_7_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (1.7102277328420623, -6.843716339588164, 0.48005005717277527, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "WashingMachine_7_3_WashingMachine_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/WashingMachine_2.usda@</SM_WashingMachine_7_3_WashingMachine_2>
        )
        {
        }

        def Mesh "WashingMachine_7_3_WashingMachine_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/WashingMachine_2.usda@</SM_WashingMachine_7_3_WashingMachine_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_7_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (2.13476117790979, -9.601996780395508, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_7_4_Plunger_1_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
        }

        def Mesh "Plunger_7_4_Plunger_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "SideTable_7_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2.331278137436129, -6.675172196149825, 0.27997225522994995, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "SideTable_7_5_SideTable_317__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/SideTable_317.usda@</SM_SideTable_7_5_SideTable_317__1>
        )
        {
        }

        def Mesh "SideTable_7_5_SideTable_317__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/SideTable_317.usda@</SM_SideTable_7_5_SideTable_317__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DiningTable_8_0_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (9.154997208603508, -9.731040981068444, 0.39023110270500183, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DiningTable_8_0_0_DiningTable_208__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
        }

        def Mesh "DiningTable_8_0_0_DiningTable_208__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DiningTable_208.usda@</SM_DiningTable_2_0_0_DiningTable_208__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_8_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (7.126540234497759, -7.678784148216247, 0.3558158576488495, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_8_1_Bed_26__2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bed_26__2.usda@</SM_Bed_4_0_Bed_26__2>
        )
        {
        }

        def Mesh "Bed_8_1_Bed_26__2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bed_26__2.usda@</SM_Bed_4_0_Bed_26__2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_8_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (6.624571727037429, -11.614468602599729, 0.5758355855941772, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_8_2_Dresser_413__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Dresser_413.usda@</SM_Dresser_8_2_Dresser_413__1>
        )
        {
        }

        def Mesh "Dresser_8_2_Dresser_413__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Dresser_413.usda@</SM_Dresser_8_2_Dresser_413__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "HousePlant_8_3_0"
    {
        matrix4d xformOp:transform = ( (0.7512737992221492, -0.6599906655418074, 0, 0), (0.6599906655418074, 0.7512737992221492, 0, 0), (0, 0, 1, 0), (9.408015537973444, -12.733489057638026, 0.44784826040267944, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "HousePlant_8_3_0_Houseplant_27_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Houseplant_27.usda@</SM_HousePlant_8_3_0_Houseplant_27>
        )
        {
        }

        def Mesh "HousePlant_8_3_0_Houseplant_27_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Houseplant_27.usda@</SM_HousePlant_8_3_0_Houseplant_27>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_9_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (10.861795263767242, -15.873146974325179, 0.472759485244751, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_9_0_Toilet_2_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
        }

        def Mesh "Toilet_9_0_Toilet_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Toilet_2_0.usda@</SM_Toilet_5_0_Toilet_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_9_1_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.0149979763031, -13.321345887184144, 0.48804259300231934, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_9_1_0_Sink_20_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Sink_20.usda@</SM_Sink_7_1_0_Sink_20>
        )
        {
        }

        def Mesh "Sink_9_1_0_Sink_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Sink_20.usda@</SM_Sink_7_1_0_Sink_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_9_2"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (6.566148505926131, -16.06899678039551, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_9_2_Plunger_3_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
        }

        def Mesh "Plunger_9_2_Plunger_3_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_9_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (11.126508491516113, -14.93982949287686, 0.317589670419693, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_9_3_Bin_9_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bin_9.usda@</SM_GarbageCan_9_3_Bin_9>
        )
        {
        }

        def Mesh "GarbageCan_9_3_Bin_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bin_9.usda@</SM_GarbageCan_9_3_Bin_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Bed_10_0_0"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (15.518596046447753, -13.486744453430175, 0.4580106735229492, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Bed_10_0_0_Bed_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bed_2.usda@</SM_Bed_10_0_0_Bed_2>
        )
        {
        }

        def Mesh "Bed_10_0_0_Bed_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bed_2.usda@</SM_Bed_10_0_0_Bed_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "DogBed_10_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (13.531333637285538, -13.552781103806455, 0.15797579288482666, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "DogBed_10_1_DogBed_2__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DogBed_2.usda@</SM_DogBed_10_1_DogBed_2__1>
        )
        {
        }

        def Mesh "DogBed_10_1_DogBed_2__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DogBed_2.usda@</SM_DogBed_10_1_DogBed_2__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Dresser_10_2"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (15.944331013441085, -10.970404221779853, 0.35076457262039185, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Dresser_10_2_Dresser_229__1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Dresser_229.usda@</SM_Dresser_10_2_Dresser_229__1>
        )
        {
        }

        def Mesh "Dresser_10_2_Dresser_229__1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Dresser_229.usda@</SM_Dresser_10_2_Dresser_229__1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Toilet_11_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (11.829433625221252, -6.756742046594619, 0.5189565420150757, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Toilet_11_0_Toilet_1_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_7_0_Toilet_1_0>
        )
        {
        }

        def Mesh "Toilet_11_0_Toilet_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Toilet_1_Done_1.usda@</SM_Toilet_7_0_Toilet_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Sink_11_1_0"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (15.829255812644957, -7.641725805138185, 0.5097440481185913, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Sink_11_1_0_Sink_15_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Sink_15.usda@</SM_Sink_5_1_0_Sink_15>
        )
        {
        }

        def Mesh "Sink_11_1_0_Sink_15_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Sink_15.usda@</SM_Sink_5_1_0_Sink_15>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Plunger_11_2"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1.0000000000000002, 0, 0), (-1.0000000000000002, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (11.417003219604492, -9.601851494073868, 0.2696691155433655, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Plunger_11_2_Plunger_1_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
        }

        def Mesh "Plunger_11_2_Plunger_1_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Plunger.usda@</SM_Plunger_5_2_Plunger_1_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "GarbageCan_11_3"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (15.99283293712139, -6.692817078351974, 0.27942752838134766, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "GarbageCan_11_3_Bin_7_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Bin_7.usda@</SM_GarbageCan_11_3_Bin_7>
        )
        {
        }

        def Mesh "GarbageCan_11_3_Bin_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Bin_7.usda@</SM_GarbageCan_11_3_Bin_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_4_5"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (3.1037833768946124, -6.423546473205089, 1.9964694239240406, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_4_5_Television_3_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Television_3.usda@</SM_Television_4_5_Television_3>
        )
        {
        }

        def Mesh "Television_4_5_Television_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Television_3.usda@</SM_Television_4_5_Television_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_6_6"
    {
        matrix4d xformOp:transform = ( (-4.440892098500626e-16, -1.0000000000000002, 0, 0), (1.0000000000000002, -4.440892098500626e-16, 0, 0), (0, 0, 1, 0), (6.37762519967556, -13.687427108354722, 1.7503791698368425, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_6_6_Television_14_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Television_14.usda@</SM_Television_6_6_Television_14>
        )
        {
        }

        def Mesh "Television_6_6_Television_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Television_14.usda@</SM_Television_6_6_Television_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Television_8_4"
    {
        matrix4d xformOp:transform = ( (-1, 1.2246467991473532e-16, 0, 0), (-1.2246467991473532e-16, -1, 0, 0), (0, 0, 1, 0), (10.581735192944956, -12.896349642723798, 1.3948587658288163, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Television_8_4_Television_25_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Television_25.usda@</SM_Television_8_4_Television_25>
        )
        {
        }

        def Mesh "Television_8_4_Television_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Television_25.usda@</SM_Television_8_4_Television_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_0"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.851, -2.1198328651712632, 1.0496987104415894, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_0_Doorway_8_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Doorway_8.usda@</SM_Door_0_Doorway_8>
        )
        {
        }

        def Mesh "Door_0_Doorway_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Doorway_8.usda@</SM_Door_0_Doorway_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_1"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (8.084, -4.046235520081214, 1.0651136636734009, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_1_DoorwayDouble_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
        }

        def Mesh "Door_1_DoorwayDouble_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (3.905560225978758, -8.084, 1.0371885299682617, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_2_Doorway_9_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Doorway_9.usda@</SM_Door_2_Doorway_9>
        )
        {
        }

        def Mesh "Door_2_Doorway_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Doorway_9.usda@</SM_Door_2_Doorway_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (7.445043880205439, -12.935, 1.05002281954512, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_3_Doorway_10_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Doorway_10.usda@</SM_Door_3_Doorway_10>
        )
        {
        }

        def Mesh "Door_3_Doorway_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Doorway_10.usda@</SM_Door_3_Doorway_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (13.364195697271338, -9.701, 1.0462727337144315, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_4_DoorwayDouble_7_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_7.usda@</SM_Door_4_DoorwayDouble_7>
        )
        {
        }

        def Mesh "Door_4_DoorwayDouble_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_7.usda@</SM_Door_4_DoorwayDouble_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_5"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (11.318, -11.464442934309266, 1.0479662418365479, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_5_DoorwayDouble_5_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_5.usda@</SM_Door_5_DoorwayDouble_5>
        )
        {
        }

        def Mesh "Door_5_DoorwayDouble_5_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_5.usda@</SM_Door_5_DoorwayDouble_5>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_6"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (4.851, -9.009796091552982, 1.0371885299682617, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_6_Doorway_9_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Doorway_9.usda@</SM_Door_2_Doorway_9>
        )
        {
        }

        def Mesh "Door_6_Doorway_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Doorway_9.usda@</SM_Door_2_Doorway_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_7"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (9.567059427173952, -6.467, 1.0462727337144315, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_7_DoorwayDouble_7_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_7.usda@</SM_Door_4_DoorwayDouble_7>
        )
        {
        }

        def Mesh "Door_7_DoorwayDouble_7_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_7.usda@</SM_Door_4_DoorwayDouble_7>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Door_8"
    {
        matrix4d xformOp:transform = ( (2.220446049250313e-16, 1, 0, 0), (-1, 2.220446049250313e-16, 0, 0), (0, 0, 1, 0), (16.168, -4.980009928917633, 1.0651136636734009, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Door_8_DoorwayDouble_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
        }

        def Mesh "Door_8_DoorwayDouble_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/DoorwayDouble_1.usda@</SM_Door_1_DoorwayDouble_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_0"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
        }

        def Mesh "Wall_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_0.usda@</SM_Wall_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_1"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
        }

        def Mesh "Wall_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_1.usda@</SM_Wall_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_2"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_2_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
        }

        def Mesh "Wall_2_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_0.usda@</SM_Wall_2_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
        }

        def Mesh "Wall_2_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_1.usda@</SM_Wall_2_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_2_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
        }

        def Mesh "Wall_2_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_2_2.usda@</SM_Wall_2_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_3"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_3_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
        }

        def Mesh "Wall_3_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_3.usda@</SM_Wall_3>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_4"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_4_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_0.usda@</SM_Wall_4_0>
        )
        {
        }

        def Mesh "Wall_4_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_0.usda@</SM_Wall_4_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_4_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_1.usda@</SM_Wall_4_1>
        )
        {
        }

        def Mesh "Wall_4_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_1.usda@</SM_Wall_4_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_4_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_2.usda@</SM_Wall_4_2>
        )
        {
        }

        def Mesh "Wall_4_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_4_2.usda@</SM_Wall_4_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_5"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_5_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
        }

        def Mesh "Wall_5_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_0.usda@</SM_Wall_5_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
        }

        def Mesh "Wall_5_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_1.usda@</SM_Wall_5_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_5_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
        }

        def Mesh "Wall_5_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_5_2.usda@</SM_Wall_5_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_6"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_6_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
        }

        def Mesh "Wall_6_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_6.usda@</SM_Wall_6>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_8"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_8_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
        }

        def Mesh "Wall_8_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_8.usda@</SM_Wall_8>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_9"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_9_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
        }

        def Mesh "Wall_9_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_9.usda@</SM_Wall_9>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_10"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_10_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
        }

        def Mesh "Wall_10_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_10.usda@</SM_Wall_10>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_11"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_11_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
        }

        def Mesh "Wall_11_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_0.usda@</SM_Wall_11_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
        }

        def Mesh "Wall_11_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_1.usda@</SM_Wall_11_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_11_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
        }

        def Mesh "Wall_11_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_11_2.usda@</SM_Wall_11_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_12"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_12_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
        }

        def Mesh "Wall_12_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_12.usda@</SM_Wall_12>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_14"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_14_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
        }

        def Mesh "Wall_14_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_14.usda@</SM_Wall_14>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_16"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_16_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
        }

        def Mesh "Wall_16_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_16.usda@</SM_Wall_16>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_17"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_17_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
        }

        def Mesh "Wall_17_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_17.usda@</SM_Wall_17>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_18"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_18_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
        }

        def Mesh "Wall_18_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_18.usda@</SM_Wall_18>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_19"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_19_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
        }

        def Mesh "Wall_19_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_19.usda@</SM_Wall_19>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_20"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_20_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_20.usda@</SM_Wall_20>
        )
        {
        }

        def Mesh "Wall_20_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_20.usda@</SM_Wall_20>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_21"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_21_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_21.usda@</SM_Wall_21>
        )
        {
        }

        def Mesh "Wall_21_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_21.usda@</SM_Wall_21>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_22"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_22_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
        }

        def Mesh "Wall_22_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_22.usda@</SM_Wall_22>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_23"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_23_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_0.usda@</SM_Wall_23_0>
        )
        {
        }

        def Mesh "Wall_23_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_0.usda@</SM_Wall_23_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_23_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_1.usda@</SM_Wall_23_1>
        )
        {
        }

        def Mesh "Wall_23_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_1.usda@</SM_Wall_23_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_23_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_2.usda@</SM_Wall_23_2>
        )
        {
        }

        def Mesh "Wall_23_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_23_2.usda@</SM_Wall_23_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_24"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_24_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_0.usda@</SM_Wall_24_0>
        )
        {
        }

        def Mesh "Wall_24_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_0.usda@</SM_Wall_24_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_24_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_1.usda@</SM_Wall_24_1>
        )
        {
        }

        def Mesh "Wall_24_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_1.usda@</SM_Wall_24_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_24_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_2.usda@</SM_Wall_24_2>
        )
        {
        }

        def Mesh "Wall_24_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_24_2.usda@</SM_Wall_24_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_25"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_25_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_25.usda@</SM_Wall_25>
        )
        {
        }

        def Mesh "Wall_25_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_25.usda@</SM_Wall_25>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_26"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_26_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_26.usda@</SM_Wall_26>
        )
        {
        }

        def Mesh "Wall_26_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_26.usda@</SM_Wall_26>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_27"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_27_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_27.usda@</SM_Wall_27>
        )
        {
        }

        def Mesh "Wall_27_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_27.usda@</SM_Wall_27>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_28"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_28_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_28.usda@</SM_Wall_28>
        )
        {
        }

        def Mesh "Wall_28_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_28.usda@</SM_Wall_28>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_32"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_32_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
        }

        def Mesh "Wall_32_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_32.usda@</SM_Wall_32>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_38"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_38_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_0.usda@</SM_Wall_38_0>
        )
        {
        }

        def Mesh "Wall_38_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_0.usda@</SM_Wall_38_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_38_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_1.usda@</SM_Wall_38_1>
        )
        {
        }

        def Mesh "Wall_38_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_1.usda@</SM_Wall_38_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_38_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_2.usda@</SM_Wall_38_2>
        )
        {
        }

        def Mesh "Wall_38_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_38_2.usda@</SM_Wall_38_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_39"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_39_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_0.usda@</SM_Wall_39_0>
        )
        {
        }

        def Mesh "Wall_39_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_0.usda@</SM_Wall_39_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_39_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_1.usda@</SM_Wall_39_1>
        )
        {
        }

        def Mesh "Wall_39_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_1.usda@</SM_Wall_39_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_39_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_2.usda@</SM_Wall_39_2>
        )
        {
        }

        def Mesh "Wall_39_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_39_2.usda@</SM_Wall_39_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_40"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_40_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_40.usda@</SM_Wall_40>
        )
        {
        }

        def Mesh "Wall_40_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_40.usda@</SM_Wall_40>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_44"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_44_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_44.usda@</SM_Wall_44>
        )
        {
        }

        def Mesh "Wall_44_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_44.usda@</SM_Wall_44>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_45"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_45_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_45.usda@</SM_Wall_45>
        )
        {
        }

        def Mesh "Wall_45_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_45.usda@</SM_Wall_45>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_46"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_46_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_46.usda@</SM_Wall_46>
        )
        {
        }

        def Mesh "Wall_46_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_46.usda@</SM_Wall_46>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_50"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_50_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_50.usda@</SM_Wall_50>
        )
        {
        }

        def Mesh "Wall_50_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_50.usda@</SM_Wall_50>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_51"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_51_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_51.usda@</SM_Wall_51>
        )
        {
        }

        def Mesh "Wall_51_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_51.usda@</SM_Wall_51>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_52"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_52_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_52.usda@</SM_Wall_52>
        )
        {
        }

        def Mesh "Wall_52_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_52.usda@</SM_Wall_52>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_53"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_53_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_53.usda@</SM_Wall_53>
        )
        {
        }

        def Mesh "Wall_53_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_53.usda@</SM_Wall_53>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_54"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_54_0_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_0.usda@</SM_Wall_54_0>
        )
        {
        }

        def Mesh "Wall_54_0_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_0.usda@</SM_Wall_54_0>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_54_1_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_1.usda@</SM_Wall_54_1>
        )
        {
        }

        def Mesh "Wall_54_1_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_1.usda@</SM_Wall_54_1>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }

        def Mesh "Wall_54_2_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_2.usda@</SM_Wall_54_2>
        )
        {
        }

        def Mesh "Wall_54_2_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_54_2.usda@</SM_Wall_54_2>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }

    def Xform "Wall_57"
    {
        matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 2.220446049250313e-16, 0.9999999999999998, 0), (0, -0.9999999999999998, 2.220446049250313e-16, 0), (0, 0, 0, 1) )
        uniform token[] xformOpOrder = ["xformOp:transform"]

        def Mesh "Wall_57_visual" (
            prepend references = @./dataset_house_154/meshes/usd/Wall_57.usda@</SM_Wall_57>
        )
        {
        }

        def Mesh "Wall_57_collision" (
            prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"]
            prepend references = @./dataset_house_154/meshes/usd/Wall_57.usda@</SM_Wall_57>
        )
        {
            uniform token physics:approximation = "convexHull"
            bool physics:collisionEnabled = 1
            float[] primvars:displayOpacity = [1]
            token visibility = "invisible"
        }
    }
}

